class
#include <atlas/mesh/actions/Reorder.h>
ReorderFactory
Base classes
-
template<typename T>class atlas::util::Factory<ReorderFactory>
Derived classes
-
template<class T>class ReorderBuilder
Public static functions
-
static auto className() -> std::
string -
static auto build(const eckit::
Parametrisation&) -> const ReorderImpl* -
static auto keys() -> std::
vector<std:: string> -
static void list(std::
ostream& out) -
static auto has(const std::
string& builder) -> bool -
static auto get(const std::
string& builder) -> ReorderFactory*
Public functions
-
auto factoryBuilder() const -> const std::
string& -
auto factoryName() const -> const std::
string&
Private functions
-
auto make(const eckit::
Parametrisation&) -> const ReorderImpl* pure virtual
Function documentation
static std:: vector<std:: string> atlas:: mesh:: actions:: ReorderFactory:: keys()
#include <atlas/util/Factory.h>
static void atlas:: mesh:: actions:: ReorderFactory:: list(std:: ostream& out)
#include <atlas/util/Factory.h>
static bool atlas:: mesh:: actions:: ReorderFactory:: has(const std:: string& builder)
#include <atlas/util/Factory.h>
static ReorderFactory* atlas:: mesh:: actions:: ReorderFactory:: get(const std:: string& builder)
#include <atlas/util/Factory.h>
const std:: string& atlas:: mesh:: actions:: ReorderFactory:: factoryBuilder() const
#include <atlas/util/Factory.h>
const std:: string& atlas:: mesh:: actions:: ReorderFactory:: factoryName() const
#include <atlas/util/Factory.h>