#include <atlas/mesh/actions/Reorder.h>
template<class T>
ReorderBuilder class
Base classes
- class ReorderFactory
Public static functions
-
static auto className() -> std::
string -
static auto build(const eckit::
Parametrisation&) -> const ReorderImpl* -
static auto keys() -> std::
vector<std:: string> -
static void list(std::
ostream& out) -
static auto has(const std::
string& builder) -> bool -
static auto get(const std::
string& builder) -> ReorderFactory*
Public functions
-
auto factoryBuilder() const -> const std::
string& -
auto factoryName() const -> const std::
string&
Private functions
-
auto make(const eckit::
Parametrisation& param) -> const ReorderImpl* virtual
Function documentation
#include <atlas/util/Factory.h>
template<class T>
static std:: vector<std:: string> atlas:: mesh:: actions:: ReorderBuilder<T>:: keys()
#include <atlas/util/Factory.h>
template<class T>
static void atlas:: mesh:: actions:: ReorderBuilder<T>:: list(std:: ostream& out)
#include <atlas/util/Factory.h>
template<class T>
static bool atlas:: mesh:: actions:: ReorderBuilder<T>:: has(const std:: string& builder)
#include <atlas/util/Factory.h>
template<class T>
static ReorderFactory* atlas:: mesh:: actions:: ReorderBuilder<T>:: get(const std:: string& builder)
#include <atlas/util/Factory.h>
template<class T>
const std:: string& atlas:: mesh:: actions:: ReorderBuilder<T>:: factoryBuilder() const
#include <atlas/util/Factory.h>
template<class T>
const std:: string& atlas:: mesh:: actions:: ReorderBuilder<T>:: factoryName() const