class
Quad3D
Constructors, destructors, conversion operators
Public functions
-
auto intersects(const method::
Ray& r, double edgeEpsilon = 5*std:: numeric_limits<double>::epsilon(), double epsilon = 5*std:: numeric_limits<double>::epsilon()) const -> method:: Intersect - auto validate() const -> bool
- auto area() const -> double
-
void print(std::
ostream&) const - auto p(int i) -> const Vector3D&
Friends
-
auto operator<<(std::
ostream& s, const Quad3D& p) -> std:: ostream&