Ray struct
          #include <atlas/interpolation/method/Ray.h>
        
        Ray trace data structure.
Constructors, destructors, conversion operators
Public functions
- auto operator()(double t) const -> Vector3D
- 
              void print(std::ostream& s) const 
Public variables
Friends
- 
              auto operator<<(std::ostream& s, const Ray& p) -> std:: ostream&