class
#include <eckit/types/Grid.h>
InvalidGrid
Base classes
- class eckit::Exception
- General purpose exception Derive other exceptions from this class and implement then in the class that throws them.
Public static functions
- static auto throwing() -> bool
-
static void exceptionStack(std::
ostream&, bool callStack = false)
Constructors, destructors, conversion operators
-
InvalidGrid(const std::
string& s)
Public functions
- auto what() const -> const char* override noexcept
- auto what(T... args) -> T
- auto retryOnServer() const -> bool virtual
- auto retryOnClient() const -> bool virtual
- auto terminateApplication() const -> bool virtual
-
auto callStack() const -> const std::
string& - auto location() const -> const CodeLocation&
-
void dumpStackTrace(std::
ostream& = std:: cout)
Function documentation
static bool eckit:: Grid:: InvalidGrid:: throwing()
#include <eckit/exception/Exceptions.h>
static void eckit:: Grid:: InvalidGrid:: exceptionStack(std:: ostream&,
bool callStack = false)
#include <eckit/exception/Exceptions.h>
const char* eckit:: Grid:: InvalidGrid:: what() const override noexcept
#include <eckit/exception/Exceptions.h>
bool eckit:: Grid:: InvalidGrid:: retryOnServer() const virtual
#include <eckit/exception/Exceptions.h>
bool eckit:: Grid:: InvalidGrid:: retryOnClient() const virtual
#include <eckit/exception/Exceptions.h>
bool eckit:: Grid:: InvalidGrid:: terminateApplication() const virtual
#include <eckit/exception/Exceptions.h>
const std:: string& eckit:: Grid:: InvalidGrid:: callStack() const
#include <eckit/exception/Exceptions.h>
const CodeLocation& eckit:: Grid:: InvalidGrid:: location() const
#include <eckit/exception/Exceptions.h>
void eckit:: Grid:: InvalidGrid:: dumpStackTrace(std:: ostream& = std:: cout)
#include <eckit/exception/Exceptions.h>