*** LEINV - Inverse Legendre transform.
Interface. ---------- CALL LEINV(...)
1.1 PREPARATIONS.
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
type(BUFFERED_ALLOCATOR), | intent(in) | :: | ALLOCATOR | |||
real(kind=JPRB), | intent(in) | :: | PIA(:,:,:) | |||
real(kind=JPRBT), | intent(out) | :: | ZINP(:) | |||
real(kind=JPRD), | intent(out) | :: | ZINP0(:) | |||
real(kind=JPRBT), | intent(out) | :: | ZOUTS(:) | |||
real(kind=JPRBT), | intent(out) | :: | ZOUTA(:) | |||
real(kind=JPRD), | intent(out) | :: | ZOUTS0(:) | |||
real(kind=JPRD), | intent(out) | :: | ZOUTA0(:) | |||
integer(kind=JPIM), | intent(in) | :: | KF_LEG |